obj/ammo
SmgPistolUziBulletsMG
name = "9mm"
icon = 'Weapons.dmi'
icon_state = "Pistol Uzi Clip"
verb
Get()
usr.cliprember1 ++
Thank you for your help.
[Edit] ehh...nevermind...I got it...stupid me :\
ID:175352
May 3 2003, 4:58 pm (Edited on May 4 2003, 2:50 am)
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I'm trying to make a code where your character picks up ammo instead of having it in his inventory. It increses the value of "cliprember" the second you pick it up without any other action. My error is that whenever I walk up to the ammo the get verb dosnt show up as an option.
obj/ammo Thank you for your help. [Edit] ehh...nevermind...I got it...stupid me :\ |