when using canvas2d rendering, the map appears with gridlines.
the world is literally just:
turf
icon = 'turf.dmi'
mob
icon = 'mob.dmi'
with a 10x10 map.
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not sure if relevant, but my GPU is: NVIDIA GeForce GTX 550 Ti.
Numbered Steps to Reproduce Problem:
1. Open Firefox.
2. Go to hosted world via browser.
3. Toggle between WebGL and Canvas2D
Expected Results:
displays same as WebGL.
Actual Results:
shows lines between turfs.
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
in WebGL mode.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
no idea.
Workarounds:
use WebGL.