ID:175301
May 11 2003, 2:25 pm
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i was looking at the Outside area demo and i was wondering if i could make the weather randon, will anyone give me a tip on how to do this?
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Have an area that is transparent normally. This goes everywhere that is outside.
Make a global looping proc that chooses the weather and set the areas icon state to that. You will need to find a way to get them all to change at once unless you want sort of gradual change.. There is though a demo that does that in demos/librarys |
In response to Maz
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Maz wrote:
Have an area that is transparent normally. This goes everywhere that is outside. i dont understand im a noob |
if(W=="Night")
etc...
That's one way to do it. There's probably a better way, but I think that'd be one of the easier options.