ID:174881
 
Is there a way to have like a proc check player inventory? Like if(usr.contents == /obj/mace/firzbe)

??
if(locate(/obj/mace/firzbe) in usr)
In response to Koolguy900095
Thank you, but when I use that it seems to corrput a bunch of the code Im using right now, messes everything up real bad.
In response to Shades
if(usr.contents.Find(certain obj))
yada yada yada