ID:174739
 
how do i give and equip items on an npc?
That is a vague question, for a complete answer, we would need to see the code you use to equip on player characters, so the only answer I have now:

Same way you equip a player character
In response to FranquiBoy
my code for equipping my chars is

obj
var
equipped = 0
weapons
var
MinDamage = 1
MaxDamage = 1
TheDelay = 0
verb
equip_weapon()
set category = "weapons"
set src in usr
if(usr.weapon == null)
usr << "You equip the [src]."
usr.Min_Damage += MinDamage
usr.Max_Damage += MaxDamage
usr.Attack_Delay += TheDelay
suffix = "(Wielded)"
usr.weapon = src
src.equipped = 1
else
usr << "You may only have one weapon equipped!"
In response to Polaris139
mob
Chicken
verb/EquipSwordOnBobby()
set src in oview(1)
//Put stat changes here
usr<<"You helped bob take out the sword. Good jorbb!"
In response to SSChicken
Alternatively, move the above code into mob/Chicken/New() to have them automatically equip the items.