ID:174707
 
Im thinking on another game. It reuires the shop keeper to change his inventory every other day so the players never know what they will find. Anyone have any suggestions on how to do this?
Perhaps you could create a list for each shopkeeper containing references of items in it and have it pick a set amount of items from the list at rand.
In response to Resonating_Light
Or you could just manually change what the shopkeeper has every other day. Personally thats what I'd do.
In response to Monkiesmania
Eh, that would be very time consuming because you'd have to update your game on the hub everyday. Now you could develop a command that searches through the shopkeeper mobs and let's you choose from a list of certain types of objs to make as it's items for sell. Which is more or less the same idea as my first one except for it must be done manually.

Resonating Light