ID:174522
![]() Aug 10 2003, 5:27 pm
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ok for picking up objects, say I make 2 kinda of gold 100 and 10 ok I want both of them to say pick up when your by them... how do I make both of them be pick up without getting the duplicate error?
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Majinveku wrote:
also I was looking over the messages and I grabbed this who code.. It's all in the spaces. client/verb who() var/mob/M usr << "People On:" for(M in world) if(M == usr) continue if(M.key) usr << M.key that should proablaly do it. |
client/verb
who()
var/mob/M
usr<< "People On:"
for(M in world)
if(M == usr) continue
if(M.key) usr << M.key
it gives me the errors
game.dm:22:error:M :invalid proc definition
game.dm:25:error:if :invalid proc definition
game.dm:25:error::invalid proc definition
game.dm:26:error::invalid proc definition
what am i doing wrong on this?