ID:174446
![]() Aug 15 2003, 11:33 am
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Ok for battle music how would i go about doing that my friend?
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i edited my other post look at it again
edited--------------------------------------------- if you want ranged combat take a look at my demo http://developer.byond.com/hub/Mousie_kebabs/ Shootingverbwithammo |
well here is one i use,
mob
verb
axe()
usr << sound ('battle.mid')
var/obj/sword = new/obj(usr,usr.dir)
sword.icon = 'fire.dmi'
sword.icon_state = "axe"
sword.dir = usr.dir
for(var/mob/M in sword.loc)
sleep (5)
HP -= 10
spawn(3) del(sword)