ID:174368
 
Hi

Question 1:
How can i make a scoreboard for a dbz game??

Question 2:

How to i put By CrazyFighter and Choas111. at the side of my game

Question 3:

Is there any pet code you can download?

Question 4:

How do i put this next to join when i host my game i made?

[Version 1.0 Hosted by CrazyFighter]

Question 5:

Is there any Auto-Save code that works?

Please help me
Thanks

CrazyFighter
oh and is there any way i could make it so the shopkeeper gives the money he got from people buying from him with a sertin key?
CrazyFighter wrote:
Hi

Question 1:
How can i make a scoreboard for a dbz game??

What kind of scoreboard? Displayed in the mini-browser, the map, the stat panel, or the text output window?

Question 2:

How to i put By CrazyFighter and Choas111. at the side of my game

Not sure what you mean by "side of".

Question 3:

Is there any pet code you can download?

No. Such a thing is best custom-fit to your game.

Question 4:

How do i put this next to join when i host my game i made?

[Version 1.0 Hosted by CrazyFighter]

Set the world.status var at runtime. I posted a reply to a similar thread recently: [link]

Question 5:

Is there any Auto-Save code that works?

Depends on what you're saving, and what you're not. I don't think there's any that's set up as a library or a snippet you can just plug in, though, because if your saving is all set up then auto-saving is pretty simple to add from there.

Lummox JR
In response to Lummox JR
auto save a players charcter and for the by one i mean

ex:

Dragonball Z Super Saga By CrazyFighter and Choas111 i can only put the first one

can't you do html scoreboard?

Thanks for replying

oh and were abouts do i put

var/version = 1
// set these at startup or during first login
var/mob/gamehost
var/gamehost_key

proc/WorldStatus()
var/txt = "-= Version [version] =-"
if(gamehost) gamehost_key = gamehost.key
if(gamehost_key == "Dtroys")
txt += " ~Main Server~"
else if(gamehost_key)
txt += " {Host: [gamehost_key]}"
world.status = txt
In response to CrazyFighter
can anyone else help?
CrazyFighter wrote:
Hi

Question 1:
How can i make a scoreboard for a dbz game??

Question 2:

How to i put By CrazyFighter and Choas111. at the side of my game

You'd need to make a new key.

Question 3:

Is there any pet code you can download?

I think there a few in demos, you might wanna check them out.

mob/verb/Pet()
src << "You petted the dog!"

Question 4:

How do i put this next to join when i host my game i made?

[Version 1.0 Hosted by CrazyFighter]

Question 5:

Is there any Auto-Save code that works?

I believe there a few. Check out the Character Handling by Deadron.

Please help me
Thanks

CrazyFighter

Glad to be of service!
CrazyFighter wrote:
Hi

Question 1:
How can i make a scoreboard for a dbz game??

there is demo of a popup score board by raekwon i think.

Question 2:

How to i put By CrazyFighter and Choas111. at the side of my game

no idea by what you mean.

Question 3:

Is there any pet code you can download?

no, you should crate 'a pet code'

Question 4:

How do i put this next to join when i host my game i made?

[Version 1.0 Hosted by CrazyFighter]

world.status

Question 5:

Is there any Auto-Save code that works?

most likely, just do somthing like this:

mob/proc/autosave()
spawn()
sleep(rand(1000,2000))
src.save()
src.autosave()

mob/proc/save()
//saving stuff goes here
In response to CrazyFighter
CrazyFighter wrote:
can anyone else help?

5 hours is a ridiculously short time for a bump. Please wait at least a day or so, and after the thread is pushed off the main page. Thank you.

Lummox JR
In response to Tiko
ok thanks everyone for helping me out
In response to CrazyFighter
I wont be able to write you anything that you can just copy and paste but I can give you a decent footing.
First, you want to set up two variables on the shopkeeper, var/give_gold_amount and var/give_gold_too.
When you create the shopkeeper make sure to set the give_gold_too to equal the player who you want to get the cashes ckey.
Ok, now you add the cost of the item your buying too give_gold_amount in the buy verb (Or what ever you use).
Now the rest depends on how you want it too work. For this example I'll just make it so that players can walk up to the mob and ask for their money.
mob
verb
Recive()
set src in oview(1)
if(give_gold_too == usr.ckey)
usr.gold += give_gold_amount
give_gold_amount = 0
usr << "You get the cash! ($[give_gold_amount])"


What this is doing is checking to see if the usr is allowed to get access to the money, then if they are the amount is added to their wallet (gold var), then give_gold_amount is reset to 0.
In response to DarkView
thanks DarkView But i still do not know were to put

var/version = 1
// set these at startup or during first login
var/mob/gamehost
var/gamehost_key

proc/WorldStatus()
var/txt = "-= Version [version] =-"
if(gamehost) gamehost_key = gamehost.key
if(gamehost_key == "Dtroys")
txt += " ~Main Server~"
else if(gamehost_key)
txt += " {Host: [gamehost_key]}"
world.status = txt

were ever i put it , it never comes up when i host it compiles fine and that

and i dont understand this

mob/proc/autosave()
spawn()
sleep(rand(1000,2000))
src.save()
src.autosave()

mob/proc/save()
//saving stuff goes here<------------This part
In response to CrazyFighter
CrazyFighter wrote:
thanks DarkView But i still do not know were to put

var/version = 1
// set these at startup or during first login
var/mob/gamehost
var/gamehost_key

proc/WorldStatus()
var/txt = "-= Version [version] =-"
if(gamehost) gamehost_key = gamehost.key
if(gamehost_key == "Dtroys")

the problem is there change "Dtroys" to "CrazyFighter" (Without quotes)

txt += " ~Main Server~"
else if(gamehost_key)
txt += " {Host: [gamehost_key]}"
world.status = txt

were ever i put it , it never comes up when i host it compiles fine and that

and i dont understand this

mob/proc/autosave()
spawn()
sleep(rand(1000,2000))
src.save()
src.autosave()

mob/proc/save()
//saving stuff goes here<------------This part

as for the saving part, look up read() and write()
In response to Wanabe
thanks to all of you for helping
In response to DarkView
well i can't use raekwons scorebord beacuse it adds levels not maxpowerlevel so if any one can help me out with that
In response to CrazyFighter
is there anyway i can get a pet code kinda like in DWMA2? but with no battle system just them following me?
In response to CrazyFighter
CrazyFighter wrote:
well i can't use raekwons scorebord beacuse it adds levels not maxpowerlevel so if any one can help me out with that

You got to be kidding me. Just change the var, not that hard. As a matter of fact, those are the basics of coding.


RaeKwon