ID:174225
 
I'm new to Byond in particular, and programming in general, my only game building experience being with rpg makers, and htese questions pertain to the rpg i am now working on. I have three quick questions for anyone who may have the time, not that I am ready to tackle these issues yet, and would just like to know what to expect. I'm not asking for lengthy answers, unless you have nothing better to do, just a yes or no would satisfy me.

1. Is it possible to do multi-layered clothing and abjects with BYOND. As in many rpg's, especially the online ones, when you equip a weapon or an armor, is it possible to have it shown on your character icon? I think i already know the answer to this, after browsing some of the help filesm it looks like 'Shun Di's Skills Demo' had something like this. Is this what an overlay is?

2. The characters move to fast for my taste. Is there a it possible to slow this down in-game. I would prefer a nice steady pace, more a trot than a race.

3. Can BYOND really do anything?

4. Has anyone seen my keys?

Thanks in advance for any help or referals to files would be appreciated, or just for taking the time to look at my questions.
Well, I like how you presented your questions. And ignoring questions 3 and 4, you seem pretty cool, so I'll lay some answers on you!

1.Yes it is VERY possible to do multi-layered clothing/armour/hair/faces/anything. And yes, you COULD use an overlay to do it, however an overlay isn't only used for armour or clothing. It can be used for many things. An overlay is simply a layer over the mob (mobile thingy)

2.It is also very easy and possible to slow down character, or NPC's or anything you want to slow down. You can even bring it all to a stand still :P

3.Can you?

4.They're in your left pocket.<Edit>Right pocket</Edit>

~GokuSS4Neo~
JoshuaDavid wrote:
3. Can BYOND really do anything?

BYOND can do a heck of a lot more than most "game builder" programs out there. Its limitations are mostly from the graphical standpoint, so if you're the kind of person who consider a good RPG to be the one with the best graphics, BYOND isn't for you.
yes to all byond is better then rpg maker for example my game Daikanu Online.
In response to Darkfirewolf5
Yes you can slow down movement and Im usin it in the game Im workin on right now. Nadrew made it its called MoveDelay look for it its really really easy to get implimented but its not a library its more like 3-4 lines of code you put in your client code. It works pretty well unless the delay is less than 10 in which case it nearly makes no difference since it works with the sleep() proc which works in 10ths of a sec. And since it cant go below 0 it defaults to 0 so you need to set you base speed kinda high. Mines at 10 atm thats a one sec delay before you can move again but I may have to go higher since my test horse drops that by 7 if your ridin it. Thats a 3 movedelay which is 3/10 a sec so pratically nothing... Just some things to think about if your gonna use this approach.

In response to Aridale
Gokuss4neo
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3. Almost, just ask. If i can't teach you how to do it, I can at least show you how to **** it up.
4. I'll just pretend I don't know how this question got on here.

Foomer
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I don't think look at it from that view, but that doesn't mean a lot of other people don't.

Darkwolffire
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I'll check it out.

Aridale
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I'm going to save this and refer to it later, when i'm after I've grown more familiar and it makes a little sense


But thanks for all the response, I was not really expecting any replies here, and keep and eye out, i'll have many more questions in the near future.