Code:
Problem description:
I would love to see some very well done examples of this, more so disabling the Player/Monsters moving diagonal and just North/South/West/East to its currenct destination tile clicked.
Auto Attack for Melee Combat-Moves towards the monster/player starts attacking if the player/monster flees to far then its chase/attack stops.
Projectile Attack for Range Combat-If Player/Monster is to far away from its target and cant attack it then it moves to the range it needs to be able to use the projectile attack.
ID:1742098
![]() Dec 19 2014, 10:09 am
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![]() Dec 19 2014, 4:33 pm
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I think you'd learn a lot more if you at least attempted to do these on your own first. Right now it seems like you're trying to get some plug-and-go free code, which is not what this forum is for.
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