ID:173989
 
hey me and a friend are starting to make a game similar to The Sims, but before i can start i need to understand how I am going to save peoples houses, and where there furniture is placed and location plz help me!


Thanks,
Nave
maybe you missed this part of the site but try going to www.byond.com and on the left side there should be a part that says resources, click on some of those links like DM Reference, Developer FAQ, and DM Guide. If you feel you've learned enough from those try clicking on tutorials and demos, possibly even libraries!
In response to Jon Snow
I already have read al of that, it doesnt explain how i could stuff that isnt directly about the character like their house, man, i dont understand how i would go about make a game like the sims...please help me....i think im going to make a team.
In response to Nave
Look up the obj saving library..Save the house and the furniture...If your going to make a game like the sims I suggest learning to program a little bit more..That game is complex IF you make it correctly...
In response to Nave
I already have read al of that, it doesnt explain how i could stuff that isnt directly about the character like their house, man, i dont understand how i would go about make a game like the sims...please help me....i think im going to make a team.

Making a team won't help. Making and organizing a team will take much more time and effort than learning how to save data. If you're too lazy to do this chances are a team won't work for you either. Until you've had lots of programming experience, team work experience, and a lot of design theory you won't get anywhere with a team so chances are you're more likly to succede working on your own.