Tailor peasant class with 26 new dyable clothes items
Three new building materials, clay, iron, and marble. Mined from underground.
Islands mode
Painting now shows the current icon of what you are painting
Thirst - Keeping your thirst above 30 slows down the rate your hunger decays
Brewing - Putting water in a barrel (directly or with a bucket) and adding a crop creates a brew, that can be drank with mugs and goblets.
--Goblets are crafted from gold+furnace
--Carpenter crafts barrels and wooden mugs
--You can drink straight out of buckets, but drinking out of a cup provides double the thirst recovery.
--Milk can be drank in buckets and put into barrels (and then cups)
Carpenter replaces woodcrafter and gatherer. Chops trees faster and receives double wood from chopping. Has access to unique wood crafts, including barrel for brewing.
Miner replacing gatherer. Receives double stone when mined, and has twice the chance to find marble, gold, and iron.
Several new islands and island clusters (most are just terrain, but some have secrets.)
Treasure chests are spread throughout the temples
Crops on the mainland are limited to four randomly selected types of crop (not including berries, trees, and flowers) but other islands are not held to this restriction
King's sword Excowlibur can kill
Wolves won't attack at night if they are outnumbered by people
Holding CTRL while dropping at item sets its pixel offset, and can be used to decorate tables and counters, etc.
Three new long hairstyle variations
Dragging a knife/sword (not wooden) to an unconscious player gives you an option to kill the player.
King now receives a second character to ensure a character with loyalty.
---This character can be selected/deselected with left click, and left clicking on turf will move them to it.
---Hold CTRL and click to select multiple Characters
---Hold ALT and click a character to switch to that character/control them directly
---Secondary characters can hear other players talking to them when not selected
---Necromancers receive these characters when turning an abandoned mob into a zombie.
This multicharacter feature might be opened up to other classes for player families and such.
Dragging a bucket of water onto an unconscious person uses the water to wake them up immediately, but with less HP than if they waited.
Some new icons by me
Most/more/lots of icons by MerlinMage/WhiteZestu
Dec 11 2014, 1:51 pm
|
|
Very cool to see updates to this game. The semi-NPCs are a very interesting concept.
|
Blunt isn't an attack type anymore. You're blunted for three minutes when you reach 0 HP.
|
so clubs are worst weapons now? anyway good thing you can get killed by anything other than players now.
|