When you set screen_loc to a negative number it will place the object to the left side of the map when you display it on the screen. I tried to do this and it worked fine in DreamSeeker but in the webclient the HUD on the left doesn't show up and the one on the right does (should be live right now).
Numbered Steps to Reproduce Problem:
1. Make an object with a random icon.
2. Set screen_loc to "-2,5"
3. Add the object to the client's screen.
4. ???
5. Profit.
Code Snippet (if applicable) to Reproduce Problem:
obj/Lol
icon = 'lol.dmi'
screen_loc = "-2,5"
mob/New()
..()
client.screen += new/obj/Lol
Expected Results:
Object will appear to the left of the map.
Actual Results:
Nothing shows up.
Does the problem occur:
Every time? Or how often?
Every time.
In other games?
No idea.
In other user accounts?
Yes.
On other computers?
No idea.
When does the problem NOT occur?
When using DreamSeeker.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
N/A
Workarounds:
Don't know.