ID:173484
 
Hello how can i do Guideable attacks i want to say make a kame and make the client eye track it so the user can control it can someone help me?
First, set client.eye and client.perspective to the guided missile you're trying to control. Then, override mob/mechwarrior/Move() so that if client.eye is set to an obj/guided_missile, then move that instead with step(). Don't call ..() in that case, but call ..() otherwise.

<font size=1>(Denial helps)</font>
In response to Garthor
please could you post an example ?
In response to CrazyFighter
No.
In response to Garthor
:'( there any demos?
In response to CrazyFighter