It just hit one day, how would you code a blank object to when Entered() or what ever it causes another object to change animations.
Say i have a blank invisble object that when you step on it, it causes say a locker to change animations. from "" to "open".
ID:173474
Dec 28 2003, 5:44 am
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In response to Malver
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Malver wrote:
turf/Trigger/Entered() No put usr in Entered()! Ungh! In oview(), usr is the implicit reference point. You need to make that oview(src). Lummox JR |
It would probably be easiest to use a turf for this, rather than an object. Here's an example that does (more or less) what you described: