I'm thinking of creating a ship game that is 6 players. I want to know how you can move the mouse on screen so a icon follows it and the other players can see it. Is it possible?
-Tazor
ID:173327
Jan 18 2004, 6:32 pm
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In response to Crispy
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Its weird, i took your advice and i still cant get it to work. i probely did something wrong but here is what i did.
area Space MouseEntered(src) new /obj/Aimer/P1() |
In response to Tazor07
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Tazor07 wrote:
MouseEntered(src) Er, no. Don't call arguments "src". Or "usr". Or anything like that. new /obj/Aimer/P1() You haven't specified a location (between the brackets), so it's just creating itself at null (where I like to call The Void =) ). |
In response to Crispy
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How do you specify where the mouse's location is? Or is that possible?
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You'd have to use MouseEntered(); look it up in the reference. Note that defining it will slow the game down slightly.