ID:173271
 
ok how would you set this up correctly
have a command that uses the item effect like
S.Use(usr)
how would I set mutliple items to have the Use() proc
under
obj/item/BS?
obj
item
proc
Use(var/mob/activator)
wand
Use(var/mob/activator)
activator << "You wave the wand around a bit..."
sleep(10)
activator << "You spontaniously combust."
del(activator)
potion
health
Use(var/mob/activator)
activator << "You drink the health potion"
activator.Heal(5)
poison
Use(var/mob/activator)
activator << "You spit out the foul-tasting concoction and gag"
activator.Hurt(10)