ID:173019
Feb 26 2004, 12:44 pm
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How do you control the layer of an overlay if it is not a obj and you add it by usr.overlays += icon(..... ?
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In response to SSJ Radditz
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SSJ Radditz wrote:
You don't. Unless you add them in a certain order. actually i beg to differ. the best way to do this is to set a layer of it and then when you equip it change the layer. take for example this coding: <code>obj/armorpeice icon = 'icon.dmi' layer = 3 //default obj layer verb equip() set src in usr layer = 8 //whatever you want usr.overlays += src unequip() set src in usr layer = 3 //back to default obj layer usr.overlays -= src</code> |
In response to InsayneWrapper
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Is there a way to do that but have a different icon for it in the inventory?
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You don't. Unless you add them in a certain order.