if(gamemode=="Storm The Grave")
for(var/area/Stormthegrave/L in world)
spawn() walk_to(src,L,0,3)
break
else
spawn() step_rand(src)
And this;
if(gamemode=="Storm The Grave")
var/area/Stormthegrave/L = locate() in range(src)
if(L)
spawn walk_to(src,L,0,3)
else spawn step_rand(src)
else
spawn step_rand(src)
Neither work, but im geussing its because of the fact of this in the reference (for walk_to) "If Ref is within Min steps of Trg, no action will be taken. This is also true if the target is too far away" or at least from what I understand from that. Thanks for any help.