ID:172657
 
I've scanned through the hub for a savefile editor and quite a few showed up, but is there a free savefile editor that I may use?

-Lord Barathos
Currently, not anymore.
In response to Nadrew
Dude, you asked us for this in chatters. And I'll ask you again, WHY do you need it? Why would you need to edit player save files, other then to cheat?
In response to Shades
Why would you need to edit player save files, other then to cheat?

Even if it is what's wrong with that?
In response to Shades
Dude I'm not your 'dude' and savefile editors aren't illegal so settle down.
In response to Nadrew
I looked up ImportText and ExportText and found this.

mob/verb/write()
var/savefile/F = new()
var/txtfile = file("players/[ckey].txt")

F[ckey] << usr

fdel(txtfile)
F.ExportText("/",txtfile)

usr << "Your savefile looks like this:"

usr << "
[file2text(txtfile)]
"


mob/verb/read()
var/savefile/F = new()
var/txtfile = file("players/[ckey].txt")

F.ImportText("/",txtfile)
F[ckey] >> usr

So is that the jist of a savefile editor?
In response to Barathos
It may not be illegal, but I definalty wouldn't help anyone cheat on byond.

Cheaters are what completely ruin online games. The whole reason why I didn't add client side saving to a few games I've helped out before, was exactly because of cheaters and save file editors.
In response to Shades
Cheaters are what completely ruin online games. The whole reason why I didn't add client side saving to a few games I've helped out before, was exactly because of cheaters and save file editors.

Who are you to say how a person should have fun with a game? Some people enjoy playing games in ways you don't. There are many games in which I've cheated to get past boring and stupid regions to get to the more entertaining ones or to see if there are any.
In response to Shades
Woah, first off, where did you get this whole Idea that I'm a cheater? For the simple fact that I didn't reply with my motivation for having a savefile editor, eh?
In response to Barathos
exactly
In response to Shades
Well...People don't just use save file editors to cheat >.> I made one just to test to see if I could do something in a game and found out I was easily able to get owner status in any game I hosted...specially if they set it so it saves all your verbs in >:) lol. Anyways, I do know how to make one but what I said above is reason enough to not tell anyone :P
In response to RVegeta
Like I said, exactly, and him not sayin why</B. he wants one dosen't help out at all.
In response to Theodis
I Agree Completely!
The Game Becomes not fun if you cant accomplish anything, and it becomes fun if you are able too by cheating.
At lesat to some degree!!
In response to Shades
I find it useful to edit savefiles directly in my own games when there is a problem.

Shades wrote:
The whole reason why I didn't add client side saving to a few games I've helped out before, was exactly because of cheaters and save file editors.

If you don't want people to hack the save files, try encrypting them. hub://AirMapster.Crypto.rc5Preview is an excellent encryption library.
In response to Shadowdarke
byondscape subcription gah...all the goods you have to pay for...
In response to Theodis
Theodis wrote:
Who are you to say how a person should have fun with a game? Some people enjoy playing games in ways you don't. There are many games in which I've cheated to get past boring and stupid regions to get to the more entertaining ones or to see if there are any.

I feel that a person shouldn't have fun in a game, if that "fun" is attained by breaking the game's rules, and is at the expense of other players. Ex: cheat the game to get a sword with 1.#INF damage (I think that's what it is), and run around bashing other players with it.
In response to Jon88
that might be the case but it still would be funny killing everyone..

John: How you kill me im stronger than you
Cheater: I have my ways....
In response to Nadrew
Nadrew wrote:
Currently, not anymore.

wrong


http://developer.byond.com/hub/Foomer/SavefileEditor
In response to Jon88
Jon88 wrote:
Theodis wrote:
Who are you to say how a person should have fun with a game? Some people enjoy playing games in ways you don't. There are many games in which I've cheated to get past boring and stupid regions to get to the more entertaining ones or to see if there are any.

I feel that a person shouldn't have fun in a game, if that "fun" is attained by breaking the game's rules, and is at the expense of other players. Ex: cheat the game to get a sword with 1.#INF damage (I think that's what it is), and run around bashing other players with it.

If it is a single-player game, this wood be OK, but for multi-player game this wood ruin the uther players. Enyways, I think save-files shud always be stored on the server to prevent this kinds uv cheeting (exsept bi hu is hosting it).
In response to Shades
Shades wrote:
It may not be illegal, but I definalty wouldn't help anyone cheat on byond.

Cheaters are what completely ruin online games. The whole reason why I didn't add client side saving to a few games I've helped out before, was exactly because of cheaters and save file editors.

If thay hav client-save-files, then thay hav the rite to edit the save-files. Make server-save-files, it is more secure. Nobudy exsept hu owns the server has the rite to edit those save-files.
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