'allooo. I'm here to plague the newbie forums with questions of an irritating nature.
So here's the deal, I'm coding a sort of Text MUDdish kinda deal and using areas as my rooms. Unfortunately I'm stuck with new area creation. I wanna let my players create their own rooms (instances of an area prototype predefined in the game code) in-game and assign certain variables to those areas (that've been pre-declared in the area prototype).
I've tried a couple of methods, but they all failed. Any ideas?
ID:172345
May 27 2004, 10:16 am (Edited on Sep 21 2007, 10:33 am)
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May 27 2004, 6:23 pm
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Try var/area/whatever/A = new() and then store the A variable somewhere so that you can access it in the future.
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