ID:172345
 
'allooo. I'm here to plague the newbie forums with questions of an irritating nature.

So here's the deal, I'm coding a sort of Text MUDdish kinda deal and using areas as my rooms. Unfortunately I'm stuck with new area creation. I wanna let my players create their own rooms (instances of an area prototype predefined in the game code) in-game and assign certain variables to those areas (that've been pre-declared in the area prototype).

I've tried a couple of methods, but they all failed. Any ideas?
Try var/area/whatever/A = new() and then store the A variable somewhere so that you can access it in the future.