Can anyone make a battle system that contains s_damage/nums, attack system with chasing/retreating, and a high scores system for attack, defense, strength, and ranging?
It's going to be the first part of the coding (aKa the BASE) so noting gets messed up, and I can work with it.
Any help would be nice, but please - no flaming or anything.
Thanks,
Wolf01
ID:172065
![]() Jul 2 2004, 9:04 am (Edited on Jul 2 2004, 9:43 am)
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Let me rephrase it once more, you'll need to fill in some info then.
"I'm currently working on a new game. I have become stuck working on the battle engine. I would like it to belike [description goes here] but I can't seem to figure out how to do this. Can anyone please help me?" |
"I'm working on a new game similar to Proliuem and was wondering if anyone could tell me how I would go about remaking its combat engine. Any help would be appreciated"
That'll get you some more answers, as well s_damage comes with a long comment in there which explains how to flash its numbers accordingly I suggest rereading it it's at the very top of the DM.