ID:172046
 
OK here is the situtation. total map size 30x30. the middle 10x10, all the rest is unpassable(blocked out). In game a player does something to "unlock" the next 10x10 space, which is added to the first
ex. (each x or o is a 10x10 section of the whole 30x30)
xxx xxx
xox -> xox
xxx xox x's being blocked, o's being open.

the think is that the icons for the turf need to be changed... can this be done? or is there a better way...

(think expanding map)
Jik wrote:
OK here is the situtation. total map size 30x30. the middle 10x10, all the rest is unpassable(blocked out). In game a player does something to "unlock" the next 10x10 space, which is added to the first
ex. (each x or o is a 10x10 section of the whole 30x30)
xxx xxx
xox -> xox
xxx xox x's being blocked, o's being open.

the think is that the icons for the turf need to be changed... can this be done? or is there a better way...

(think expanding map)

I suggest looking up the block function under the refference that will probley be helpful.
In response to Green Lime
Thanks for the tip... I don't totally understand the block proc, but it got me to thinking, and I can do it similar (I think, gonna try it) to the testgame (with the stones) tutorial with a for loop.

Just started this stuff last week, and trying to get the hang of VAR handling... =$