I have had this problem for a while now. I have random battles in my ff7 game and you teleport to a different map but when its over and you teleport back the screen goes blank. I have checked the forums already and tried stuff other people posted on different topics. I am going to bed soon because I just got off a plane and it's late. I will post codes later if needed. I will leave with this...
Before the usr teleports it saves its locations in to xloc,yloc, and zloc. At the end of the battle it teleports the usr to xloc, yloc, and zloc. But it goes blank, It used to work but all the sudden it didn't. Weird.
ID:171823
Aug 3 2004, 6:38 pm
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In response to Lummox JR
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My internets not working anymore and I am using a friends computer so I can't post code anymore until I fix my internet. I understand what you were saying about the usr/player thing and understand but I only said it in that way because I was in a hurry. For now can anyone just give suggestions until I fix my internet?
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In response to Cloudiroth
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What wrong with it.
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In response to Cloudiroth
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If you're in a hurry, you shouldn't be posting.
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Yeah, it's needed. It's really a waste of time to describe the problem without the code.
Wrong! You've just made the biggest mistake in all BYOND programming: You're calling a player "the usr", which means you're abusing usr in your code. NEVER think of a player (and it is a player, not the player) as "the user", and by extension never never never cut that down to "the usr". This mistake in your language has colored your thinking on the issue and will come out in your code. It happens every time.
The player. "The" is okay here because contextually this is talking about the same player as before. "usr" is still wrong all the way.
Sounds like you're using Move() instead of setting loc directly. But of course we can't know for sure, because you didn't post any code.
Lummox JR