ID:171786
 
Ok, I am making a game that involves monsters and players. When a player dies, I want them to go into a spectator mode. I got that all working so mobs dont attack or follow them if they are dead, but any mobs that were following them still follow them. How do I tell the mob to stop following?
You should be able to use <code>walk(Ref, 0)</code> to stop them from using any walk_whatever() procs.
In response to Foomer
Ok, ill try that..THANKS MUCHLY! (^,^)
EDIT**
It worked, thanks.