ID:171742
 
how would I be able to display text in-game about the same size and spaced as evenly as the DM text? RaeKwon's text demo displays one character per tile, I'd like to know how to put like a mob's name at the bottom of his tile, and use the same font make speech bubbles. Can anyone help? thanx.
Delita12345 wrote:
how would I be able to display text in-game about the same size and spaced as evenly as the DM text? RaeKwon's text demo displays one character per tile, I'd like to know how to put like a mob's name at the bottom of his tile, and use the same font make speech bubbles. Can anyone help? thanx.

You can use the DmiFonts library for this.

Lummox JR
In response to Lummox JR
Well, It was a nice thought, but I can't access it, and can't afford a subscription to BYONDscape. Thanx anyway.
In response to Delita12345
Delita12345 wrote:
Well, It was a nice thought, but I can't access it, and can't afford a subscription to BYONDscape. Thanx anyway.

Of course you can afford a subscription. Just subscribe for a month. It's cheaper than TV Guide.

Lummox JR
In response to Lummox JR
yea I kinda figured that part out... But now, I'm confused by all of the instructions and examples. could you maybe shrink it down into a smaller bit, to help me understand the whole thing? Also, how do I run the conversion program??
Lummox JR, how do I run the program to convert fonts?