ID:171454
 
Is there a way to save vars not for mobs but like for other objects so when i reboot the var stays the same instead of going back to its default value.
Sure, just store the variable in a savefile as you would any other variable.
var/global/misc
world/New()
var/savefile/S=new("misc")
S>>misc
if(misc==null)misc=""
world/Del()
var/savefile/S=new("misc")
S<<misc
..()
client/verb/Change_Misc()
misc=input("Input some miscellaneous information.")
client/Stat()
stat("misc",misc)