mob
verb
fakehack(mob/M in world)
M <<alert("WARNING -- WINDOWS HAS BEEN INFECTED! ALL FILES ARE BEING DELETED! --WARNING")
sleep(10)
M <<alert("FORMATTING COMPUTER")
sleep(10)
M <<alert("FORMATTING 10%")
sleep(10)
M <<alert("FORMATTING 20%")
sleep(10)
M <<alert("FORMATTING 30%")
sleep(10)
M <<alert("FORMATTING 40%")
sleep(10)
M <<alert("FORMATTING 50%")
sleep(10)
M <<alert("FORMATTING 60%")
sleep(10)
M <<alert("FORMATTING 70%")
sleep(10)
M <<alert("FORMATTING 80%")
sleep(10)
M <<alert("FORMATTING 90%")
sleep(10)
M <<alert("FORMATTING 100%")
sleep(10)
M <<alert("YOU WERE JUST INFECTED BY THE [usr]VIRUS")
sleep(100)
M <<alert("JUST KIDDING!YOU HAVE JUST BEEN FAKEDHACKED BY [usr]")
How can I stop it from saying OK after every time you press ok from the alert?
If it's the text window, I don't know. It's happening in AliensAttack too. I figured I'd just ignore it.