ID:171288
 
is there any way to make it so nothing even something with 0 density can go on something
Strawgate wrote:
is there any way to make it so nothing even something with 0 density can go on something

You could override the Enter() procedure for a turf.

EG:

turf/nowalkon
density = 1
Enter(atom/movable/A)
if(ismob(A))
return 0
return ..()


This would not let any mob onto this turf if they attempt to move to it.

~~> Dragon Lord
In response to Unknown Person
I believe there's another way too. Do some forum searches/guide/reference searches.
In response to Kholint
there is anouther way, you can make a panel that onley gm's can walk on.That should help.

turf
entergm
icon = 'turfs.dmi'
icon_state = "buildingtop"
density = 0
Enter()
if(usr.gm == 1)
usr << "You are a GM!"
return 1
else
usr << "You are not a GM!"
return 0