ID:171079
 
I would like to use pngs to make icons. I want the icons to be bigger then the standard 32x32. I would like to do this without spliting the icon up and coding it back together.
I don't know if you can really do it for a mob because of the movements...but someone can correct me...but for like a turf


turf/House
icon = 'house.png'
In response to N1ghtW1ng
That turf code works, but for mobs, nope, can't be done (to my knowledge).
In response to FireEmblem
Actually making it a mob, does work...just a sized down version. Thinking about it you probably can do it if you really want to by switching the icon everytime you move and stuff...but that would cause alot of unneeded lag.
In response to N1ghtW1ng
Btw, what's a "Btmp"?
In response to FireEmblem
FireEmblem wrote:
Btw, what's a "Btmp"?

A .bmp. :o
A bitmap, I think.
In response to FireEmblem
FireEmblem wrote:
Btw, what's a "Btmp"?


They are evil.

No use.
.BMP = Evilness = Lotsa Lag
.PNG = It's Okay = Dummed down lag