ID:170997
 
Hey, I'm using Deadron's Character Handling library (I finally gave up on making my own Character handling procs), but when it creates the new character, it gives the new character the name of the mob, how would I change that, exactly?
        var/char_name // We set a var for the characters name here and make it "null"
while(!char_name) // Here we check to see whether the characters name is null or text, if null we don't allow them in, if text, they are allowed in
char_name = input("Please put your character name in here.","Name") as null|text //The player makes their name here


Im really bored so I'm gonna give you a code that cam straight out of my game. I think it will work for you.
In response to Mega fart cannon
Nvm I got it, I just had to set mob.name, thanks for your help anyways, MFC