ID:170968
 
Alright here's my problem. I want enemys to attack the player if they are agressive and weaker or if they have been attacked. I also want the enemys to wander around near to a certain mob, coming back if they go too far away.I already have an enemy_attack proc for the enemys to attack with, which is working now that I've found out why and how to fix it.
Am I to assume that there is nobody kind enough to help?
::My newbie sense is tingling:: ( lol, I have a newbie sense, kinda like that damn "Spidey Sense" )

The error suggests that it cannot read null.def, aka it can't read M.def, because M doesn't exist, thats just a stab in the dark on telling you the problem, it probably isn't even right, but still.