ID:170968
Nov 25 2004, 3:40 pm (Edited on Nov 26 2004, 4:49 pm)
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Alright here's my problem. I want enemys to attack the player if they are agressive and weaker or if they have been attacked. I also want the enemys to wander around near to a certain mob, coming back if they go too far away.I already have an enemy_attack proc for the enemys to attack with, which is working now that I've found out why and how to fix it.
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Nov 26 2004, 1:20 pm
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Am I to assume that there is nobody kind enough to help?
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::My newbie sense is tingling:: ( lol, I have a newbie sense, kinda like that damn "Spidey Sense" )
The error suggests that it cannot read null.def, aka it can't read M.def, because M doesn't exist, thats just a stab in the dark on telling you the problem, it probably isn't even right, but still. |