ID:170942
 
Hey, I'm getting a runtime error when I start my "Game". Runtime error:

runtime error: Cannot execute null.Find().
proc name: Login (/mob/BaseCamp/ChoosingCharacter/Login)
source file: XXXX.DM,92
usr: Sineful (/mob/BaseCamp/ChoosingCharacter)
src: Sineful (/mob/BaseCamp/ChoosingCharacter)
call stack:
Sineful (/mob/BaseCamp/ChoosingCharacter): Login()
Sineful (/client): New()
Sineful (/client): New()
Sineful (/client): New()

And this is what is there:
mob/BaseCamp/ChoosingCharacter
Login()
if(WorldPassword) //Yeah..Line 92
var/Password = input("Please enter the password.")as null|text
if(!Password)
del(src)
return
else
if(Password == WorldPassword)
spawn()
ChooseCharacter()
return
else
src << "That password is incorrect."
del(src)
return
else
spawn()

Any help is appreciated, Thanks in advance.
[EDIT]
It happens everytime no matter what I put in there.
What line is line 92 in XXXX.DM? That is where the problem is coming from so specify which line it is.
In response to The-Man-On-The-Moon
Edited my post and put //Yeah..line 92 after line 92.

[EDIT]
fixed..