ID:170695
 
I have made this verb that when you clickk it then a list of objs will pop up and you choose from them and when you click it, then it builds an obj, but i want to make a verb that when you clikc it then it buillds an obj were you are standing without the list, so there will be alot of buttons insted of one single very long list.Can anyone please help me with this?THanks in advance.
So what you want is:

You click a verb.

A sort of popup message comes up with clickable pictures of objs in the game.

Once you choose one, it gets built where the player is standing?
In response to DeathAwaitsU
basicly yes, yuo click the verb and a window pops up with the names, not pics of them, but i dont want that, i want single verbs for every obj.
In response to Tsonic112
There's no originality in that.
In response to DeathAwaitsU
whast that soposed to mean??I want it this way because it is easyer to find the single verb you want then look in a list of verbs that is over likr 60 verbs long. if you wanted to build a cacrpet then you would have to go and find the frikin verb in that list every time you wnated to build a single square!If you do it the way i want then you just scroll down to the verb and keep clicking untill you finish with it, so mabey its not original or whatever but it is alot easyer, now can you help me out here?
In response to Tsonic112
hmm... gimmie a sec
In response to Pakbaum
okie dokey
In response to Tsonic112
I think this is what you where wanting...

to use it, make a script file called "Macros" or whatever you want to call it, and add this...
macros
a = "a"
s = "s"
d = "d"
f = "f"
g = "g"
h = "h"
j = "j"
k = "k"
l = "l"
// etc...


those (obviously) are called macros, someone has a demo for them...

now, add this to your build code, and tailor it to your needs

mob/verb/a()
//put your build code here for the item
//when it says "a", it mean it's hotkeyed to "a"
//so that when you press the button "a", it performs
//that action. and once you've put the item creation
//stuff here...

mob/verb/s()
//do it again for the item you want to be "s" :D


anything else?
In response to Tsonic112
It's supposed to mean that your idea isn't original and sort of sucks to be honest. I, and tons of other people I know, hate having to scroll down massive tabs. If you don't like the alert approach, try thinking of another better one instead of copying some one else's idea, which sucks anyway.
In response to Pakbaum
thanks but that is not what i was wanting, i want the build code, That makes a verb on a tab that you can push to create one obj.
In response to Tsonic112
uh....

mob/verb/builditem()
new /obj/youritem(src.loc)


like that?

or are you wanting to click the verb, then click where you want it?
In response to Pakbaum
that is what i wanted but what yousaid would be nice to know how!
In response to Tsonic112
lol, do you have AIM or MSN? it'd be easier for me to help you that way
In response to Pakbaum
i have aim, tsonic112, is my sn, but i am not on right now, so, brb
In response to Tsonic112
also do you know how to make doors with passwords?
In response to Tsonic112
AIM me... takes less time to solve problems

[edit]
er... get on AIM
In response to Tsonic112
Wow, try searching the forums.

I don't think Password doors and build verbs are so advanced that nobody but you has even conceived them yet.
In response to Ter13
Yeah...I posted a building thing a while ago that might help you >.>