ID:170640
 
Meh Does anyone know how to make it so you can only enter a place like a cave by going north. So people can't enter it from the top and such.

        T1Cave
icon='Turfs.dmi'
icon_state="Cave"
name = "Rat Cave"
Entered(O)
usr.loc=locate(8,2,3)
Just overide the Enter() proc an return 0 for any non north moving object like such

Enter(atom/movable/A)
if(A.dir != NORTH)
return 0
return ..()
In response to Theodis
Meh, It doesn't work >..< WHen i try to use you way i get a dupe North error >.<
In response to WickedlyAndy
My god..

turf
cave
Enter(atom/movable/A)
if(A.dir != NORTH)
return 0
return ..()