Heres what i need to know: Can someone please tell me how to code it so that there is a spiked human compactor that opens and closes toward each other slowly. I need to know how to code it so that the compactor opens and closes, and if a mob happens to be crushed between the two walls when the close together, the mob dies, the the wall moves back. Thanks in advance.
Rein
ID:170549
Jan 11 2005, 10:57 am
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In response to Gazoot
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Two obejcets moving together then back into there original place before closing again.
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In response to Reinhartstar
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What you could do is make one obj which keeps switching icon states.
When a mob bumps into it(and considering the icon state is the one which kills you), move the mob swiftly to the position of the obj and then kill it. |
Quite a brutal request. :) Is it made of two objects many turfs apart, or one object in one turf?
/Gazoot