ID:170379
 
I have the Swapmaps libarary and I was wondering if there is a way to save maps I make in Dream Maker's compiler, then let people build on the map, uncheck the boxes in Dream Maker, then load the saved map instead and use that until the next time I compile? I was trying to look through the code but there's too many things that won't do it for me to pick out the stuff to change that will help x_x

Also, I could just find out how to change something (or if you can already do it somehow that's cool too) to allow me to save my compiled maps in txt form then make the world check to see if there is a saved txt and if there is, load that file instead of the map... but I don't know how to do these things =(