obj//delcare objects
Potion//name it to potion
icon = 'items.dmi'//object icon file
icon_state = "potion"//potion icon state
//make a verb when you have the potion
Click()//name the verb us
set category = "Other"
if(usr.Health == usr.Mhealth)
usr << "You are already healed."
return
if(usr.Health == usr.Mhealth-49)
usr.Health = usr.Mhealth
usr << "You use the Potion"//msg to the user
del(src)
return
else
usr.Health += 50//raise the users health to 10
usr << "You use the Potion"//msg to the user
del(src)//delete the potion they had
verb/Drop()
src.loc = usr.loc
view() << "[usr] drops the [src]"
Here is the code i have so far, just so you know i tried
?