ID:170294
 
Hello, I would like to know how if there is a way to make a character creation system that contains skin color, eye color, hair color, etc. without making all of the icons individually. I would really like to know.

Thanks!
Immamen
Look up the rgb() proc in the reference.
Yea make all of the icons at initial world startup and
add them to a list.then refrence the icon from that list.
but why would you do this making a diffrent icon for each rgb value would be redundant and really inefficient so I suggest making them as you need them and adding them to the list and refrencing them from there.