turf
Tree1
icon = 'Turfs1.dmi'
Three
icon_state = "T13"
layer = MOB_LAYER+10
Exit(mob/M)
if(M.dir==SOUTH||M.dir==SOUTHWEST||M.dir==SOUTHEAST)
return 0
else
return 1
Enter(mob/M)
if(M.dir==NORTH||M.dir==NORTHWEST||M.dir==NORTHEAST)
return 0
else
return 1
This exit and enter is obeyed by everything! Objects included! Why is this? It should only be obeyed by mobs ("Enter(mob/M)") so why are all my objects obeying it too? This is causing a bit of aggrivation for my missile system!
~Ease~
-Angel