I have tried things like this
world/name="Game Name - (Hosted by: [host_name]"
but that doesn't work. how could i get that to work.
ID:170215
Mar 6 2005, 7:59 am
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I was wondering, how does a person get a game to recognize the host's name in the world/name
I have tried things like this world/name="Game Name - (Hosted by: [host_name]" but that doesn't work. how could i get that to work. |
In response to CaptFalcon33035
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CaptFalcon33035 wrote:
Try something like: > client/proc/CheckHost() You may want to put that into the world/status though. Putting it as the world/name could cause problems. Bzzt, wrong. Do: > client/proc/CheckHost() |
In response to Hell Ramen
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Ack I tired both codes and bot of them had problems. I tried them on a brand new test file and neither of the worked. does ne1 have have one that works?
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You may want to put that into the world/status though. Putting it as the world/name could cause problems.