ID:170151
 
Is there a variable data is saved to, or a proc that is called whenever BYOND generates an error message? I am referring to the messages in red text that denote proc stacks, line numbers, etc. I'm interested in using my automailer function to automatically mail me these errors at intervals to give me an idea of what errors I might be missing, but I'm not sure if that's even possible. Hopefully something in there saves this information instead of just outputting to the screen. Hopefully. ;) Any idea?


~Polatrite~
You can have all runtime errors and messages which are sent to world.log output to a text file:

world
New()
log = "file.txt"
..()


Then just send the text file.

~X
In response to Xooxer
World.log! Bah, I should of thought of that.

Thanks Xoox.