I'm using an applied version of Wizkidd0123's equipment demo in a little game I'm making. I was wondering what sort of proc I would need in order to make a player drop all their stuff, equipped or not, whenever they die.
I was thinking of maybe looping through their contents and calling the drop() proc for each item, but I don't know if that'll work, plus, I have no idea of how to do that... help please :(
ID:170110
Mar 21 2005, 12:52 pm
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Mar 21 2005, 12:53 pm
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