ID:169965
Apr 7 2005, 10:16 am
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How would i write a code that makes monsters drop certain items whenever they are killed?
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Apr 7 2005, 10:29 am
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Create a var (perhaps a list, to drop multiple items), then add object types to that list. Create a procedure to "make" the monster die, and in there loop all the paths in the list, create a new object using that path, and place it under the monster.
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