ID:169958
 
How can i make a system that if someone hosts players connect. But then say suddenly the host gets disconnected and someone gets the server load and players at the disconnection time. Is this possible with BYOND? If so how would i accomplish this?

~>Jiskuha
How would you transfer the data if the connection is disconnected?

[Host] - [CONNECTION] - [Players]

[Host] -> send commands - [CONNECTION] - [Players]

[Host] -> send commands - [ ] - [Player]

...understand? -.-'

-Ryan