ID:169617
May 24 2005, 4:54 pm
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I was trying to give one of my HUD objects a pixel_x variable, and when I compiled and ran the game, I noticed it's pixel_x did not change. Is there any way to fix this?
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May 24 2005, 4:59 pm
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Stuff displayed on client.screen doesn't use pixel_y and pixel_x for pixel offsets. Instead pixel offsets are set using screen_loc. You can see an example in the reference.
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In response to Jon88
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Thanks, mon.
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