ID:169595
 
Is it possible to create a chat game, design your map while playing it, save it as a .dmp ans compile it in DM?
Well, yeah, but you must first have an existing map with an all around tile, such as grass. Then, you must have a turf saver and object saver, and have all the objects and turfs coded in. You would need to design verbs for every single object. Being said about the object saver, you will have to find a way to save it as a .dmp that you would be able to open and edit.

Of coarse, if you don't mind not beign able to edit it in Dream Maker, you just have a map saver and save all of the objects and turfs. Then, make it load up at runtime.
In response to CaptFalcon33035
You don't have to have a verb for every obj.
In DWOChat (Dragon Warrior Online Chat) aka. DWL (Dragon Warrior Legacy) it had a unique building system, which I made a near exact replica of. It only requires a few verbs:
Buildmob
Buildstat
Buildturf
Builditem
Buildtool (Line, Circle, Flood, Block, Move, Delete)

That's all, I think. I haven't checked it in awhile.
In response to Hell Ramen
can you share the code, I actually posted a building problem regarding that. And i could just replace my messed up code.
In response to Thedarkavenger
Yes, but it was WizDragon(Tarq)'s original idea, and not mine, so it would be unfair to distribute it, don't you agree? :P
In response to Hell Ramen
I know it was his idea, But i have a really big problem with builiding and i would really appreciate if you help me. and if you can't do that can you fix my messed up code in that link. If you dont want to release it on the forum can you please AIM it to me (dizrespekful 1)