ID:169529
 
How would one go about adding special features in a game that could only be aqquired through being a BYOND Member?
mob/var
special_features

mob/Login()
if(client.IsByondMember()) //New proc that came with version 3.5
special_features = 1
else
src << "For special features, <a href = \ 'http://members.byond.com/' >become a BYOND Member</a>!"
return ..()


-Ryan